Frappe de Force
Frappe de Force
Les attaques de mêlée qui touchent une cible affectée par votre brèche de Force confèrent la frappe de Force, interrompant le délai de réutilisation de la répression et supprimant le coût en Force de la prochaine répression. De plus, activer le pas d'Ombre confère la frappe de Force, mais la frappe de Force n'est disponible que toutes les 9 secondes.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141073927897944291 |
Combat log ID: | 3600556983582720 |
FQN: | abl. |
Star Wars name: | Frappe de Force |
Autres langues: | Force Strike Machtstoß |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141157838437012841 FQN: abl. jedi_ consular. skill. serenity. force_ strike/8/1 - 1
- When character deals damage with tags tag.
abl. (weapon mode Melee) that does not get redirectedjedi_consular. melee_ability
Override target to:
- Trigger Target
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.jedi_consular.force_strike_lockout applied by CASTER
- If TARGET has an effect with the tag tag.abl.jedi_consular.breach_force applied by CASTER
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- 2
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.jedi_consular.force_strike_lockout applied by CASTER
Perform the following actions:
- Modify cooldown of Répression by -100%
Répression
Réprime la cible avec une force dévastatrice, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques, puis <<2[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires pendant <<3[$d seconde/$d seconde/$d secondes]>>. La cible devient également vulnérable pendant <<4[$d seconde/$d seconde/$d secondes]>>, augmentant les dégâts infligés par les attaques de Force de 5 %. Remplace la projection.
FQN: abl.jedi_consular.skill.serenity.squelch
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141158937948640060 FQN: abl. jedi_ consular. skill. serenity. force_ strike/8/2 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Modify cooldown of Répression by -100%
Répression
Réprime la cible avec une force dévastatrice, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques, puis <<2[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires pendant <<3[$d seconde/$d seconde/$d secondes]>>. La cible devient également vulnérable pendant <<4[$d seconde/$d seconde/$d secondes]>>, augmentant les dégâts infligés par les attaques de Force de 5 %. Remplace la projection.
FQN: abl.jedi_consular.skill.serenity.squelch
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- [15s]
Frappe de Force
La prochaine répression ne consomme aucune Force.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bot_ only. sith_ inquisitor. raze_ proc Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Répression)Répression
Réprime la cible avec une force dévastatrice, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques, puis <<2[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires pendant <<3[$d seconde/$d seconde/$d secondes]>>. La cible devient également vulnérable pendant <<4[$d seconde/$d seconde/$d secondes]>>, augmentant les dégâts infligés par les attaques de Force de 5 %. Remplace la projection.
FQN: abl.jedi_consular.skill.serenity.squelch
Conditions: - Can only be called by other effects
Global ID: 16141160037460267507 FQN: abl. jedi_ consular. skill. serenity. force_ strike/8/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectskill. force_synergy
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Coût de pouvoir - Force for ability Répression, percent of base = -1 | 0 | 0
Répression
Réprime la cible avec une force dévastatrice, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques, puis <<2[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires pendant <<3[$d seconde/$d seconde/$d secondes]>>. La cible devient également vulnérable pendant <<4[$d seconde/$d seconde/$d secondes]>>, augmentant les dégâts infligés par les attaques de Force de 5 %. Remplace la projection.
FQN: abl.jedi_consular.skill.serenity.squelch
- 3
Perform the following actions:
- Remove this effect
- [hidden] [9s]
Effect #4Slot: Other (not visible) Duration: 9s On death: Effect is removed Tick rate: 9s (1 ticks) # occurrences: 1 Tags: tag. abl. jedi_ consular. force_ strike_ lockout Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141161136971894854 FQN: abl. jedi_ consular. skill. serenity. force_ strike/8/4