1. Pouvoirs
  2. jedi_knight
  3. guard

Protection

abl_jk_gu_guard

Protection

Lorsque la protection est activée, le joueur protégé subit 5 % de dégâts en moins et génère 25 % d'animosité en moins. De plus, tant que vous restez à moins de 15 mètres du joueur protégé, 50 % de tous les dégâts infligés par les joueurs ennemis vous sont transférés.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.guardian_defense
  • apc.jedi_knight.guardian.defense
  • apc.test.cdurel.knight_guardian_vig_proto

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
guardProtection – Réduction des dégâts reçus et de l'animosité générée. Renvoie 50 % des dégâts aux joueurs.
2
abl_jk_gu_guardProtection – Interception des dégâts destinés à un autre joueur.
3
abl_jk_gu_guard
Protection
4
guard
Protection
5
guard_desatProtection – Hors de portée.
6
guard
Protection
7
hustleProtecteur expéditif – Vitesse de déplacement augmentée.
  • [does not expire]
    guardProtection
    Réduction des dégâts reçus et de l'animosité générée.
    Renvoie 50 % des dégâts aux joueurs.


  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 3
    • Before NPC with this effect takes damage that does not get redirected, not more than every 0.5s

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
  • 5
    • When character takes damage that does not get redirected, not more than every 1.5s with result Ok or Crit or Glance or Parry or Dodge or Miss or Resisted or Deflect

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [does not expire]
    abl_jk_gu_guardProtection
    Interception des dégâts destinés à un autre joueur.

  • 1
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​guard
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​itm.​set_bonus.​guard

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) false
        - Actor = (int) 3
        - Disciplines = Id(dis.guardian.focus, dis.guardian.vigilance)

    Perform the following actions:

  • [0s] [not displayed]
    abl_jk_gu_guardEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_damage_arc, dependent on calling effect
  • [hidden] [3s]
    guardEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_aura
  • [3s]
    guard_desatProtection
    Hors de portée.

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [3s]
    guardEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_caster_aura
  • [6s]
    hustleProtecteur expéditif
    Vitesse de déplacement augmentée.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 130%