Refoulement
Refoulement
Activer l'esprit embrumé confère le refoulement qui augmente la réduction des dégâts de 25 % pendant <<1[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140905997691416105 |
Combat log ID: | 3414103863328768 |
FQN: | abl. |
Star Wars name: | Refoulement |
Autres langues: | Blockout Sperre |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140978236780548460 FQN: abl. jedi_ consular. skill. utility. blockout/6/1 - 1
- After Esprit embrumé is activated by CASTER
Esprit embrumé
Embrume l'esprit de vos ennemis, réduisant modérément votre animosité. L'activation de l'esprit embrumé confère le refoulement, qui augmente la réduction des dégâts de 25 % pendant 6 secondes.
FQN: abl.jedi_consular.cloud_mind
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [6s]
Refoulement
Réduction des dégâts accrue.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140979336292176817 FQN: abl. jedi_ consular. skill. utility. blockout/6/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Réduction des dégâts : élémentaire, increase by 0,25
- Modify stat Réduction des dégâts : énergétique, increase by 0,25
- Modify stat Réduction des dégâts : interne, increase by 0,25
- Modify stat Réduction des dégâts : cinétique, increase by 0,25