Soldat de choc
Soldat de choc
Activer le carburant explosif vous confère de la chaleur résiduelle pendant toute la durée du carburant. Durant cette période, infliger des dégâts à l'aide de l'onde fulgurante, de la rafale de flammes, de l'explosion magnétique, du poing fulgurant ou du poing enflammé, de l'assaut mortel, de la balle fracassante et de la rafale de flammes confère des cumuls de chaleur résiduelle. Lorsque le carburant explosif prend fin, il explose et inflige aux ennemis alentour des dégâts élémentaires proportionnels aux cumuls de chaleur résiduelle. Après l'explosion de la chaleur résiduelle, vos pouvoirs consomment 50 % de chaleur en moins pendant 20 secondes.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140914262522323992 |
Combat log ID: | 4343547671085056 |
FQN: | abl. |
Star Wars name: | Soldat de choc |
Autres langues: | Shock Trooper Schocktruppe |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16140945802062532039 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ burst_ 02/30/1 - Set Stack Limit
- 1
- After Carburant explosif is activated by CASTER
Carburant explosif
Augmente les chances de coup critique à distance et technologique de 25 % pendant <<1[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.bounty_hunter.explosive_fuel
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After Concentration au combat is activated by CASTER
Concentration au combat
Augmente les chances de coup critique à distance et technologique de 25 % pendant <<1[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.trooper.battle_focus
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After
- [15s]
Chaleur résiduelle
Lorsque le carburant explosif prend fin, il explose.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 7 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. firefall_ effect abl. bounty_ hunter. flamethrower_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140946901574159282 Combat log ID: 4343547671085322 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ burst_ 02/30/2 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. shatter_slug abl. and tag.bounty_hunter. magnetic_blast abl. and tag.bounty_hunter. flame_sweep abl. and tag.bounty_hunter. rocket_punch abl. and tag.bounty_hunter. deadly_onslaught abl. and tag.bounty_hunter. flaming_fist abl. and tag.bounty_hunter. flame_burst abl. and tag.bounty_hunter. searing_wave abl. bounty_hunter. rail_shot
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. firefall_ effect
- When character deals damage with tags tag.
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0595
- Standard Health Percent Min = (float) 0,0395
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,495
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecttactical. firefall. explosion
- [15s]
Charge ionique
Lorsque le catalyseur de bataille prend fin, il explose.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 7 # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. firefall_ effect abl. trooper. elemental_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140948001085786477 Combat log ID: 4343547671085328 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ burst_ 02/30/3 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.trooper. stockstrike abl. and tag.trooper. ion_squall abl. and tag.trooper. tactical_surge abl. and tag.trooper. artillery_blitz abl. and tag.trooper. ion_pulse abl. and tag.trooper. explosive_surge abl. and tag.trooper. shockstrike abl. and tag.trooper. high_impact_round abl. trooper. flak_shell
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. firefall_ effect
- When character deals damage with tags tag.
- 2
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0595
- Standard Health Percent Min = (float) 0,0395
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,495
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecttactical. firefall. explosion_rep
- [20s]
Chute libre
Réduit le coût en chaleur des pouvoirs.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. firefall_ heat_ reduction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140949100597414104 Combat log ID: 4343547671085342 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ burst_ 02/30/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , percent of base = -0,5 | 0 | 0bounty_ hunter. heat_ ability
- [20s]
Chute libre
Réduit le coût en énergie des pouvoirs.Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. firefall_ heat_ reduction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140950200109041291 Combat log ID: 4343547671085344 FQN: abl. itm. setbonus. sow. bou_ tro. pow_ vang. dmg_ burst_ 02/30/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , percent of base = -0,5 | 0 | 0trooper. energy_ cell_ ability