1. Pouvoirs
  2. jedi_consular
  3. force_speed

Vitesse de Force

forcespeed

Vitesse de Force

Augmente de 150 % la vitesse de déplacement pendant <<1[$d seconde/$d seconde/$d secondes]>>. N'interrompt pas la furtivité.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcespeedVitesse de Force – Vitesse de déplacement augmentée.
2
forcespeed
Vitesse de Force
3
movementslowedRalentissement (Force) – Vitesse de déplacement réduite.
4
shad_uti_one_with_the_shadowsUn avec les Ombres – Combat cinétique : augmente la cadence de regain de Force. Infiltration, Sérénité : réduit les dégâts subis.
  • [0s] [not displayed]
    forcespeedEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [2.5s]
    movementslowedRalentissement (Force)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.force_slow.debuff, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 25%
  • [2s]
    shad_uti_one_with_the_shadowsUn avec les Ombres
    Combat cinétique : augmente la cadence de regain de Force.
    Infiltration, Sérénité : réduit les dégâts subis.


  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) false
        - Actor = (int) 3
        - Disciplines = Id(dis.shadow.combat)

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) true
        - Actor = (int) 3
        - Disciplines = Id(dis.shadow.combat)

    Perform the following actions: