Static Field
Static Field
Ion Pulse and Explosive Surge cause trauma and weaken their targets. Weakened targets deal 5% less damage with ranged and melee attacks for <<1>> seconds. Targets with Trauma receive 20% less healing from all sources for <<2>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140956885229946514 |
Combat log ID: | 2043940576428032 |
FQN: | abl. |
Star Wars name: | Static Field |
Other languages: | Statikfeld Champ statique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141129674201874235 FQN: abl. trooper. skill. shield_ specialist. static_ field/14/1 - 1
- When character deals damage with tags tag.
abl. and tag.trooper. ion_pulse abl. that does not get redirectedtrooper. explosive_surge
Override target to:
- Trigger Target
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ion_cell_dmg applied by CASTER
Perform the following actions:
- When character deals damage with tags tag.
- [45s]
Weakened (Physical)
Damage dealt by melee and ranged attacks decreased.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. physical abl. debuff. ranged_ and_ melee_ damage_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. ranged_ and_ melee_ damage_ reduced
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141132972736749586 Combat log ID: 2043940576428324 FQN: abl. trooper. skill. shield_ specialist. static_ field/14/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by -0.05
- Modify stat [modifier_percentage], increase by -0.05
- [6s]
Trauma (Physical)
Healing received reduced by 20%.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. physical abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141131873225122781 Combat log ID: 2043940576428330 FQN: abl. trooper. skill. shield_ specialist. static_ field/14/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Healing Received Modifier (Percentage), increase by -0.2