1. Fähigkeiten
  2. npc
  3. ability
  4. force
  5. death_field_cast_snare

Todesfeld

deathfield

Todesfeld

Bereichsschaden und negativer Status

Eigenschaften

Conditions

Metadaten

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathfield
Todesfeld
2
deathfield
Todesfeld
3
deathfield
Todesfeld
4
movementslowedVerlangsamt – Bewegungstempo reduziert.
  • [0s] [not displayed]
    deathfieldEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.death_field.cast
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    deathfieldEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.death_field.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    deathfieldEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Heal the TARGET with Force for 0,038*StandardHealth, causing no threat
  • [6s]
    movementslowedVerlangsamt
    Bewegungstempo reduziert.

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.force_slow.debuff, dependent on calling effect
    • Set movement speed to 50%