Stellungsdeckung
Stellungsdeckung
Eigenschaften
Type: | active |
Activation time: | 1 Sek. cast |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141000655680211675 |
Combat log ID: | 4277787426816000 |
FQN: | abl. |
Star Wars name: | Stellungsdeckung |
In anderen Sprachen: | Holdout Cover Couverture irréductible |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
[HIDDEN]Holdout CounterSlot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ counter Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141143186578542395 Combat log ID: 4277787426816293 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/1 - Set Stack Limit
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141146485113426642 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/2
- [600s]
Stellungsdeckung
In Deckung und lauert darauf, ein Ziel aus dem Hinterhalt anzugreifen. Immun gegen Spott.Slot: Buff Duration: 10 Min. 0 Sek. On death: Effect is removed Tick rate: 1 Sek. (600 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. cover abl. , tag.buff. taunt_ immunity abl. , tag.buff. cover_ bonuses abl. smuggler. portable_ cover Hydra script: hyd. operation. dxun. boss. huntmaster. inst_ huntmaster Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Min. 0 Sek.
- Max Duration = (time) 10 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, cannot toggle off
Conditions: - <
- If difficulty is not set to Master Mode
- Can only be called by other effects
Global ID: 16141145385601797277 Combat log ID: 4277787426816271 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Deckungsverteidigungsbonus, increase by 0,2
- Play appearance epp.
operation. dxun. boss. huntmaster. huntmaster. holdout_cover - Immobilize but allow rotation
- Execute hydra hook Holdout_Probe
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Modify meta stat Kanalisierungszeit for ability Feuersturmgranate, decrease by 1,5
Feuersturmgranate
Wirft eine Brandgranate auf den Standort des Primärziels. Rund um den Aufprallpunkt entsteht eine große verbrannte Fläche, die allen Feinden innerhalb dieses Gebiets anhaltenden Elementarschaden zufügt.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade
- 3
- When character receives an effect with tags tag.
abl. debuff. break_cover - When CASTER exits combat
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- 4
- Just before this effect is removed
Perform the following actions:
- Leave cover
- Dispel all effects from ability Stellungsdeckung
Stellungsdeckung
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holdout_probe_gtae
- [600s]
Stellungsdeckung
In Deckung und bereit, alles aus dem Hinterhalt anzugreifen, was sich nähert. Immun gegen Verspotten und 100% des erlittenen Schadens werden zurückgeworfen.Slot: Buff Duration: 10 Min. 0 Sek. On death: Effect is removed Tick rate: 1 Sek. (600 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. cover abl. , tag.buff. taunt_ immunity abl. , tag.buff. cover_ bonuses abl. smuggler. portable_ cover Hydra script: hyd. operation. dxun. boss. huntmaster. inst_ huntmaster Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Min. 0 Sek.
- Max Duration = (time) 10 Min. 0 Sek. - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, cannot toggle off
Conditions: - <
- If difficulty is set to Master Mode
- Can only be called by other effects
Global ID: 16141148684136683444 Combat log ID: 4277787426816333 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Deckungsverteidigungsbonus, increase by 0,2
- Play appearance epp.
operation. dxun. boss. huntmaster. huntmaster. holdout_cover - Immobilize but allow rotation
- Execute hydra hook Holdout_Probe
- 2
- When character receives an effect with tags tag.
abl. debuff. break_cover - When CASTER exits combat
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- 3
- Just before this effect is removed
Perform the following actions:
- Leave cover
- Dispel all effects from ability Stellungsdeckung
Stellungsdeckung
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holdout_probe_gtae
- 5
- Before NPC with this effect takes damage without tags tag.
abl. debuff. damage_ over_ time
Override target to:
- Trigger Caster
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) false
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Before NPC with this effect takes damage without tags tag.
- [hidden] [6s]
[HIDDEN]Transitioning To Light ProbeSlot: Buff Duration: 6 Sek. On death: Effect is removed Tick rate: 1 Sek. (6 ticks) # occurrences: 0 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ exit_ transition Hydra script: hyd. operation. dxun. boss. huntmaster. inst_ huntmaster Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141147584625053703 Combat log ID: 4277787426816301 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Delay next ability by 3.5 Sek. (GCD)
- Execute ability Stellungsdeckung from TARGET to TARGET
Stellungsdeckung
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.dispense_light_point
- Immobilize but allow rotation
- Dispel all effects from tags tag.abl.operation.dxun.boss.huntmaster.huntmaster.holdout_dispenser
- 2
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 48
- Sort Type = Closest
- Radius = 100m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.huntmaster.beasts.shared.is_a_beast
- If TARGET is alive
Perform the following actions:
- Execute ability [brush_retreat] from CASTER to TARGET
[brush_retreat]
FQN: abl.operation.dxun.boss.huntmaster.beasts.shared.brush_retreat
- 3
- When effect ticks the 2nd time
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- Execute ability Holo-Traverse from TARGET to TARGET
Holo-Traverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse
- Add effect #7 to TARGET from TARGET
- Set attack wave to #1
- Modify cooldown of [shot_roll] by -100%
[shot_roll]
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.shot_roll
- Set cooldown of Durchdringungsschuss to 12 Sek., ignoring alacrity
Durchdringungsschuss
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.penetrating_shot
- Set cooldown of Feuersturmgranate to 16 Sek., ignoring alacrity
Feuersturmgranate
Wirft eine Brandgranate auf den Standort des Primärziels. Rund um den Aufprallpunkt entsteht eine große verbrannte Fläche, die allen Feinden innerhalb dieses Gebiets anhaltenden Elementarschaden zufügt.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade
- Set cooldown of Urängste to 34 Sek., ignoring alacrity
Urängste
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.primal_intimidation
- Set cooldown of Powershot-Hagel to 48 Sek., ignoring alacrity
Powershot-Hagel
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.powershot_volley
- Set cooldown of Streufeuer to 48 Sek., ignoring alacrity
Streufeuer
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.scatterblast
- 4
- When effect ticks the 2nd time
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Delay next ability by 1.5 Sek. (GCD)
- Execute ability Holo-Traverse from TARGET to TARGET
Holo-Traverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse
- Add effect #7 to TARGET from TARGET
- Set attack wave to #1
- Modify cooldown of [shot_roll] by -100%
[shot_roll]
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.shot_roll
- Modify cooldown of Holo-Traverse by -100%
Holo-Traverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse_pre_egg_snipe
- Set cooldown of Durchdringungsschuss to 6 Sek., ignoring alacrity
Durchdringungsschuss
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.penetrating_shot
- Set cooldown of Feuersturmgranate to 12 Sek., ignoring alacrity
Feuersturmgranate
Wirft eine Brandgranate auf den Standort des Primärziels. Rund um den Aufprallpunkt entsteht eine große verbrannte Fläche, die allen Feinden innerhalb dieses Gebiets anhaltenden Elementarschaden zufügt.
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.incendiary_grenade
- Set cooldown of Holo-Traverse to 28 Sek., ignoring alacrity
Holo-Traverse
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse_pre_egg_snipe
- Set cooldown of Urängste to 34 Sek., ignoring alacrity
Urängste
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.primal_intimidation
- [hidden] [does not expire]
[HIDDEN]Holdout Beast DispenserSlot: Buff Duration: passive On death: Effect is removed Tick rate: 4 Sek. # occurrences: 0 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ dispenser Hydra script: hyd. operation. dxun. boss. huntmaster. inst_ huntmaster Conditions: - Can only be called by other effects
Global ID: 16141150883159939870 Combat log ID: 4277787426816308 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/6 - 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Execute hydra hook Dispense_Holdout
- [hidden] [1s]
[HIDDEN]Cover Break SignalSlot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141149783648310761 Combat log ID: 4277787426816317 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/7 - Set Duration
- [hidden] [2s]
[HIDDEN]Holdout Beast CleanupSlot: Buff Duration: 2 Sek. On death: Effect is removed Tick rate: 1 Sek. (2 ticks) # occurrences: 0 Hydra script: hyd. operation. dxun. boss. huntmaster. inst_ huntmaster Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141135489997145040 Combat log ID: 4277787426816320 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. holdout_ cover/27/8 - Set Duration
- 1
- When effect is applied
- When effect ticks the 2nd time
Perform the following actions:
- Execute hydra hook Holdout_Despawn