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[Reinforcement: Plasma Volley]

firebomb

[Reinforcement: Plasma Volley]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
firebomb
[Reinforcement: Plasma Volley]
2
firebomb
[Reinforcement: Plasma Volley]
3
firebomb
[Reinforcement: Plasma Volley]
4
firebomb
Shatter
  • [10s]
    firebomb[Reinforcement: Plasma Volley]

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.generic.ground_target_red, dependent on calling effect
  • 2
    • When effect ticks the 5th time
    • When effect ticks the 3rd time
    • When effect ticks the 7th time
    • When effect ticks the 9th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks the 3rd time
    • When effect ticks the 7th time
    • When effect ticks the 9th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    firebombEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
  • [hidden] [3s]
    firebombEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.boss.battledroid.plasma_charge.plasma_ball, dependent on calling effect
  • [25s]
    firebomb Shatter

  • 1
    • When effect ticks

    Perform the following actions:

    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,6
      - Standard Health Percent Min = (float) 0,3
      - Damage Modifier = (float) 0
    • Play appearance epp.bounty_hunter.incendiary_missile.incendiary_missile_burn, dependent on calling effect