Abhärten
Abhärten
Erhöht deine Maximalgesundheit <<1[%d Sekunden/%d Sekunde/%d Sekunden]>> lang um 30 % und hebt alle entfernbaren Effekte auf. Wenn der Effekt endet, geht die Gesundheit verloren.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Heal |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141045507350129292 |
Combat log ID: | 2211126473392128 |
FQN: | abl. |
Star Wars name: | Abhärten |
In anderen Sprachen: | Enure Aplomb |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [10s]
Abhärten
Maximale Gesundheit erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed Tick rate: 1 Sek. (10 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ dcd Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140905269793035178 FQN: abl. jedi_ knight. enure/19/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. enure. cast_instant - Modify stat Maximale Gesundheit, set to 30%
- Heal the TARGET for (30% of its HP), causing -1 threat
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_knight. enure. buff
- 3
- Just before this effect is removed
Only when the following conditions are met:
- If hitpoints of CASTER ≤ 33%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0,9999
- Amount Percent Of Max = (float) 0
- 4
- Just before this effect is removed
Only when the following conditions are met:
- <
- If hitpoints of CASTER < 100%
- If hitpoints of CASTER > 33%
Perform the following actions:
- Spend Health
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,23
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Schadensreduktion: Energie, increase by 0,15
- Modify stat Schadensreduktion: Elementar, increase by 0,15
- Modify stat Schadensreduktion: Körperlich, increase by 0,15
- Modify stat Schadensreduktion: Kinetisch, increase by 0,15
- 6
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 7
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.jedi_knight.true_harmony
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ cleanse abl. utility. is_ dcd Conditions: - Can only be called by other effects
Global ID: 16140904170281406975 FQN: abl. jedi_ knight. enure/19/2 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force