Deflektorschild
Deflektorschild
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16141071723727459041 |
Combat log ID: | 4160143977611264 |
FQN: | abl. |
Star Wars name: | Deflektorschild |
In anderen Sprachen: | Deflector Shield Bouclier déflecteur |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Deflektorschild
Projiziert einen Deflektorschild, der Blaster bis zur Kampfschiff-Klasse aufhalten kann. Immun gegen Schaden durch leichte Waffen. Dieser Schild lässt sich nur mit einem enorm starken Energiestoß durchschlagen.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 2 Sek. # occurrences: 0 Tags: tag. abl. operation. iokath. boss. izax. izax. p1_ shield Global ID: 16141143096512277282 FQN: abl. operation. iokath. boss. izax. izax. deflector_ shield_ inside/17/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. deflector_shield_surface
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 120m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.iokath.boss.izax.izax.p1_shield_inner_tether
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 10000m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.iokath.boss.izax.izax.p1_shield_inner_tether
- [hidden] [does not expire]
[HIDDEN]Deflector Relevant Entity (Inner)Slot: Buff Duration: passive On death: Effect persists Tick rate: 0.5 Sek. # occurrences: 1 Tags: tag. abl. operation. iokath. boss. izax. izax. p1_ shield_ inner_ tether Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141141997000648919 Combat log ID: 4160143977611575 FQN: abl. operation. iokath. boss. izax. izax. deflector_ shield_ inside/17/2 - Set Area Restricted
- 1
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141140897489020548 FQN: abl. operation. iokath. boss. izax. izax. deflector_ shield_ inside/17/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have one effect from [grant_immunity]
[grant_immunity]
FQN: abl.debug.grant_immunity
- If CASTER is positioned 19,400001m to 120m to center of TARGET
- If CASTER is in combat
- If TARGET does not have one effect from
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1, 35° pitch, 180° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,16
- Standard Health Percent Min = (float) 0,16
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. deflector_shield_player_impact - Execute ability [melee_ach_marker] from TARGET to TARGET
[melee_ach_marker]
FQN: abl.operation.iokath.boss.izax.izax.melee_ach_marker
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have one effect from [grant_immunity]
[grant_immunity]
FQN: abl.debug.grant_immunity
- If CASTER is positioned 19,400001m to 120m to center of TARGET
- If previous subeffect did not meet all conditions
- If TARGET does not have one effect from
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 1, 35° pitch, 180° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. deflector_shield_player_impact
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 120m to center of TARGET
- If TARGET is not in combat
- If CASTER is not in combat
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141148594070418081 FQN: abl. operation. iokath. boss. izax. izax. deflector_ shield_ inside/17/4 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have one effect from [grant_immunity]
[grant_immunity]
FQN: abl.debug.grant_immunity
- If CASTER is positioned 19,400001m to 120m to center of TARGET
- If CASTER is in combat
- If TARGET does not have one effect from
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,8, 35° pitch, 180° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,16
- Standard Health Percent Min = (float) 0,16
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. deflector_shield_player_impact
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have one effect from [grant_immunity]
[grant_immunity]
FQN: abl.debug.grant_immunity
- If CASTER is positioned 19,400001m to 120m to center of TARGET
- If previous subeffect did not meet all conditions
- If TARGET does not have one effect from
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,8, 35° pitch, 180° yaw
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. deflector_shield_player_impact
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 120m to center of TARGET
- If TARGET is not in combat
- If CASTER is not in combat
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [1.5s]
Effect #5Slot: Buff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. iokath. boss. izax. player. grant_ initiate_ encounter Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141147494558789718 FQN: abl. operation. iokath. boss. izax. izax. deflector_ shield_ inside/17/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Temporary Ability Package
- Lock Out Player Abilities = (bool) false
- Temporary Package Spec = (int) 16141002579192457374
- 2
- When CASTER enters combat
Perform the following actions:
- Remove this effect