1. Fähigkeiten
  2. agent
  3. skill
  4. marksmanship
  5. finish_the_job

Fertigmachen

abl_ag_sn_finish_the_job

Fertigmachen

Wenn Hinterhalt einem Ziel mit weniger als 30% Gesundheit Schaden zufügt, wird Fertigmachen gewährt, wodurch der Schaden deiner nächsten Anwendung von Ausschalten um 20% erhöht wird.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.agent.sniper.marksmanship
  • apc.test.cdurel.class_prototypes.age_smu.sniper_marksmanship

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_finish_the_job
Fertigmachen
2
abl_ag_sn_finish_the_job
Fertigmachen
3
abl_ag_sn_finish_the_jobFertigmachen – Schaden von Ausschalten erhöht.
  • [hidden] [does not expire]
    abl_ag_sn_finish_the_jobEffect #1

  • 1
    • When character deals damage with tags tag.abl.agent.ambush that does not get redirected

    Override target to:

    • Trigger Target

    Only when the following conditions are met:

      • If hitpoints of TARGET ≤ 30%

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_ag_sn_finish_the_jobEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER