Lanze
Lanze
Durchbohrt das Ziel mit beiden Lichtschwertern, verursacht <<1>> Waffenschaden und behindert das Ziel <<2>> Sekunden lang, wodurch es keine Mobilitätsfähigkeiten einsetzen oder fliehen kann. Außerdem wird das Ziel 45 Sekunden lang gespalten. Gespaltene Ziele haben einen um 20 % reduzierten Rüstungswert. Erfordert zwei Lichtschwerter.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 5.0.0 |
Global ID: | 16141178794058541793 |
Combat log ID: | 3915700208926720 |
FQN: | abl. |
Star Wars name: | Lanze |
In anderen Sprachen: | Lance Lance |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. precision_ benefit abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. jedi_ knight. melee_ ability Global ID: 16141048125868452694 FQN: abl. jedi_ knight. skill. combat. lance/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. lance. cast_instant - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,24
- Standard Health Percent Min = (float) 0,24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,6
- Coefficient = (float) 2,4
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,6
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- [1.5s]
Gehindert
Kann keine Mobilitätsfähigkeiten einsetzen oder davon profitieren.Slot: Debuff Duration: 1.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.jedi_ knight. melee_ ability abl. debuff. hindered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141051424403334255 Combat log ID: 3915700208926987 FQN: abl. jedi_ knight. skill. combat. lance/18/2 - Set Duration
- [45s]
Gespalten (Physisch)
Rüstungswert reduziert.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. armor_ reduced_ stacks_ by_ tag abl. , tag.debuff. armor_ reduced abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. armor_ reduced_ stacks_ by_ tag
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Exzision
Exzision
Lanze spaltet das Ziel 45 Sekunden lang. Gespaltene Ziele haben einen um 20% reduzierten Rüstungswert.
FQN: tal.jedi_knight.skill.combat.excise
- Can only be called by other effects
Global ID: 16141050324891707312 Combat log ID: 3915700208926992 FQN: abl. jedi_ knight. skill. combat. lance/18/3 - Set Duration
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Conditions: - <
- If CASTER has one effect from Durchlöchern
Durchlöchern
"Lanze" fügt bis zu 8 Gegnern in einem Kegel hinter dem Primärziel zusätzlichen Schaden zu.
FQN: abl.jedi_knight.skill.combat.mods.tier2.puncture
- Can only be called by other effects
- If CASTER has one effect from
Global ID: 16141053623426588873 FQN: abl. jedi_ knight. skill. combat. lance/18/4 - <
- 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 30
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
jedi_knight. lance. puncture_aoe - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,24
- Standard Health Percent Min = (float) 0,24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,6
- Coefficient = (float) 2,4
- Health Steal Percentage = (float) 0
- Slots = Primary Melee