Machtstasis
Machtstasis
Unterwirft das Ziel und betäubt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang. Verursacht <<1>> Kinetikschaden und erzeugt über die Dauer 3 Fokus. Diese Fähigkeit kann während der Bewegung kanalisiert werden.
Eigenschaften
Type: | active |
Activation time: | 1.5 Sek. channel |
Target type: | Attackable |
AI type: | CC |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141150590409167271 |
Combat log ID: | 1261925816074240 |
FQN: | abl. |
Star Wars name: | Machtstasis |
In anderen Sprachen: | Force Stasis Stase de Force |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (1.5 Sek.) On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. jedi_ knight. force_ stasis Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141121678138964041 FQN: abl. jedi_ knight. force_ stasis/16/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. force_stasis. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,032
- Standard Health Percent Min = (float) 0,032
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,32
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
jedi_knight. force_stasis. end_player
- [4s]
Machtstasis
Regelmäßiger Kinetikschaden.Slot: Debuff Duration: 4 Sek. On death: Effect is removed Tick rate: 2 Sek. (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ knight. periodic_ damage abl. , tag.dispel_ type. purge_ only abl. jedi_ knight. force_ stasis Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141122777650593284 FQN: abl. jedi_ knight. force_ stasis/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectforce_stasis. end_player
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. force_stasis. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,032
- Standard Health Percent Min = (float) 0,032
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,32
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- 3
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_knight. force_stasis. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,032
- Standard Health Percent Min = (float) 0,032
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,32
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect is applied
- When effect ticks
Override target to:
- Caster
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [4s]
Betäubt (Macht)
Handlungsunfähig.Slot: Debuff Duration: 4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ stasis_ stun abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. stun abl. , tag.dispel_ type. force abl. , tag.debuff. break_ cover abl. jedi_ knight. force_ stasis Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141123877162220755 Combat log ID: 1261925816074705 FQN: abl. jedi_ knight. force_ stasis/16/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectforce_stasis. stun - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [4s]
Machtstasis
Regelmäßiger Kinetikschaden.Slot: Debuff Duration: 4 Sek. On death: Effect is removed Tick rate: 2 Sek. (2 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.jedi_ knight. periodic_ damage abl. , tag.dispel_ type. purge_ only abl. jedi_ knight. force_ stasis Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141116180580761846 FQN: abl. jedi_ knight. force_ stasis/16/4 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_knight. force_stasis. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,032
- Standard Health Percent Min = (float) 0,032
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,32
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect ticks
Override target to:
- Caster
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [6s]
Ausgelaugt
Bewegung verlangsamtSlot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. force_ ability abl. , tag.utility. aggressive_ action abl. jedi_ knight. force_ stasis Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If CASTER has one effect from Entziehen
Entziehen
Nachdem der Betäubungseffekt von Machtwürgen beendet ist, wird das Ziel und jedes Ziel in der Nähe 6 Sekunden lang verlangsamt.
FQN: abl.itm.setbonus.sow.war_kni.utl_slow_01
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
- If CASTER has one effect from
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Global ID: 16141117280092391045 Combat log ID: 1261925816074712 FQN: abl. jedi_ knight. force_ stasis/16/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 30%
- 2
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
warrior_knight. , dependent on calling effectsap. sap_aoe