Noteingriff
Noteingriff
Entfernt die Kraftzellenkosten von Bacta-Infusion. Außerdem gewährt die Aktivierung von Bacta-Infusion den Effekt Noteingriff, wodurch deine nächste Medizinische Spezialsonde sofort eingesetzt werden kann. Hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an.
Eigenschaften
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Heal |
Metadaten
| Contained since: | Patch 3.0.0 |
| Global ID: | 16140991229755364460 |
| Combat log ID: | 3393466545471488 |
| FQN: | abl. |
| Star Wars name: | Noteingriff |
| In anderen Sprachen: | Emergency Response Réponse d'urgence |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141054230424334115 FQN: abl. trooper. skill. combat_ medic. emergency_ response/13/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Energiekosten der Fähigkeit for ability
Bacta-Infusion, percent of base = -1 | 0 | 0Bacta-Infusion
Heilt ein verbündetes Ziel sofort um <<1>>.
FQN: abl.trooper.bacta_infusion
- 2
- After
Bacta-Infusion is activated by CASTERBacta-Infusion
Heilt ein verbündetes Ziel sofort um <<1>>.
FQN: abl.trooper.bacta_infusion
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Noteingriff
Nächste Medizinische Spezialsonde wird sofort aktiviert.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. trooper. emergency_ response Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(
Medizinische Spezialsonde)Medizinische Spezialsonde
Ruft eine Sonde herbei, die <<1>> Schaden heilt.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141055329935961590 FQN: abl. trooper. skill. combat_ medic. emergency_ response/13/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Aktivierungszeit for ability
Medizinische Spezialsonde, percent of base = -1 | 0 | 0Medizinische Spezialsonde
Ruft eine Sonde herbei, die <<1>> Schaden heilt.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe
- 2
- After
Medizinische Spezialsonde is activated by CASTERMedizinische Spezialsonde
Ruft eine Sonde herbei, die <<1>> Schaden heilt.
FQN: abl.trooper.skill.combat_medic.advanced_medical_probe
Perform the following actions:
- Remove this effect
- After