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  5. humanoid
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  7. zero_station_sentry
Portrait

Station-Null-Wachposten

Stufe 37-38 | Standard | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.instantany075%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_chiss_bms_caucasian_a03c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
skincolor
(one of 2)
 skincolor_chiss_non_h02_p
     skincolor_chiss_non_h08_p
      haircolor
      (one of 2)
       haircolor_chiss_non_h03_p
         haircolor_chiss_non_h06_p
          complexioncomp_human_non_c20_m
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • Material: chest_tight_med_ge_a14military05_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a14military05_u_v02
            handhand_gauntlet_bms_archetype
            • Material: hand_gauntlet_med_ge_a14military05_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a14military05_m_v01
            bootboot_tall_bms_archetype
            • Material: boot_tall_med_ge_a14military05_u
            All NPCs with this appearance (2)