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  4. onuse_al_canister_effect

Amanita Lumikurzini Gas

hatred

Amanita Lumikurzini Gas

Increased damage dealt, received, movement speed, accuracy. May cause hallucinations. Prolonged exposure is increasingly toxic.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hatred
Amanita Lumikurzini Gas
2
hatredToxic Psychosis – Periodically taking damage. Amount increases each time.
3
hatred
Gaining Power (1)
4
hatred
Gaining Power (2)
5
hatred
Gaining Power (3)
6
hatred
Gaining Power (4)
  • [hidden] [15s]
    hatredEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 0 of any effects from 16141107654968262552 – not found
        AND
        • If CASTER is a player
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • <
        • If CASTER has at least 0 of any effects from 16141107654968262552 – not found
        AND
        • If TARGET is a companion
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [60s]
    hatredToxic Psychosis
    Periodically taking damage. Amount increases each time.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 100
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 200
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 3
    • When effect ticks the 3rd time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 300
      - Amount Min = (float) 200
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 4
    • When effect ticks the 4th time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 400
      - Amount Min = (float) 300
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 5
    • When effect ticks the 5th time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 500
      - Amount Min = (float) 400
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 6
    • When effect expires

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 600
      - Amount Min = (float) 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • [5s]
    hatredGaining Power (1)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [5s]
    hatredGaining Power (2)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [10s]
    hatredGaining Power (3)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [15s]
    hatredGaining Power (4)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER