1. Fähigkeiten
  2. test
  3. hchivers
  4. onuse_al_canister_effect

[Amanita Lumikurzini Gas]

hatred

[Amanita Lumikurzini Gas]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hatred
[Amanita Lumikurzini Gas]
2
hatred
Toxic Psychosis
3
hatred
Gaining Power (1)
4
hatred
Gaining Power (2)
5
hatred
Gaining Power (3)
6
hatred
Gaining Power (4)
  • [hidden] [15s]
    hatredEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 0 of any effects from 16141107654968262552 – not found
        AND
        • If CASTER is a player
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Companion
      - Master = (int) 2

    Only when the following conditions are met:

      • <
        • If CASTER has at least 0 of any effects from 16141107654968262552 – not found
        AND
        • If TARGET is a companion
        >

    Perform the following actions:

    • Play appearance epp.sith_warrior.berserk.buff, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [60s]
    hatred Toxic Psychosis

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 100
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 2
    • When effect ticks the 2nd time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 200
      - Amount Min = (float) 100
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 3
    • When effect ticks the 3rd time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 300
      - Amount Min = (float) 200
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 4
    • When effect ticks the 4th time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 400
      - Amount Min = (float) 300
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 5
    • When effect ticks the 5th time

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 500
      - Amount Min = (float) 400
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • 6
    • When effect expires

    Only when the following conditions are met:

      • If CASTER has at least 0 of any effects from 16141107654968262552 – not found

    Perform the following actions:

    • Damage
      - Damage Type = (int) 5
      - Level Cap = (int) 0
      - Amount Max = (float) 600
      - Amount Min = (float) 500
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
  • [5s]
    hatred Gaining Power (1)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [5s]
    hatred Gaining Power (2)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [10s]
    hatred Gaining Power (3)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [15s]
    hatred Gaining Power (4)

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER