Stunning Storm
Stunning Storm
Calls an electrical storm that stuns all players in range.
Attributes
Type: | active |
Activation time: | 3s cast |
Target type: | Ground |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140977028793839493 |
Combat log ID: | 2263310326038528 |
FQN: | abl. |
Star Wars name: | Stunning Storm |
Other languages: | [Stunning Storm] [Stunning Storm] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant Tick rate: 1s # occurrences: 0 Target overrides: - [target override] Caster
Global ID: 16141107355125484186 FQN: abl. test. combat. terrence. aoe_ stun/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. combat. terrence. aoe_stun. storm_cast - Immobilize but allow rotation
- Add effect #2 to TARGET from CASTER
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
test. combat. terrence. aoe_stun. storm_stun_end
- [5s]
Stunning Storm
Unable to act.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 5m
Global ID: 16141104056590603763 FQN: abl. test. combat. terrence. aoe_ stun/0/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. combat. terrence. aoe_stun. storm_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.13
- Standard Health Percent Min = (float) 0.1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
- Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
test. , dependent on calling effectcombat. terrence. aoe_stun. storm_stun_end