1. Abilities
  2. test
  3. combat
  4. terrence
  5. knockback_rocket_punch

Flaming Uppercut Combo

rocketpunch

Flaming Uppercut Combo

Flaming Uppercut with Incendiary Missile Finisher

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
rocketpunch
Flaming Uppercut Combo
2
knockdownKnockdown – Prone and unable to act.
3
burnedBurning – Taking periodic Elemental damage.
  • [0s] [not displayed]
    rocketpunchEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.combat.terrence.knockback_uppcut.rocket_punch_cast
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.194
      - Standard Health Percent Min = (float) 0.17
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1.82
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only, Match All
  • [2s]
    knockdownKnockdown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 0.8, 20° pitch, 0° yaw
    • Stun the TARGET
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 2
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5s
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.test.combat.terrence.knockback_uppcut.incendiary_missile_finisher
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.126
      - Standard Health Percent Min = (float) 0.12
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1.23
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only, Match All
  • [9s]
    burnedBurning
    Taking periodic Elemental damage.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.bounty_hunter.flame_burst.flame_burst_burn, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0