1. Abilities
  2. operation
  3. iokath
  4. boss
  5. izax
  6. izax
  7. p1_melee_analysis

[p1_melee_analysis]

[p1_melee_analysis]

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.operation.iokath.boss.izax.izax

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[p1_melee_analysis]
2
[p1_melee_analysis]
3
[p1_melee_analysis]
4
[p1_melee_analysis]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeCone
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - Ability Spec =

      [p1_melee_analysis_left]

      FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p1_melee_analysis_left

      [p1_melee_analysis_left]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1800
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1,800
      - Max Lifespan = (float) 1,800
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 75
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 2
      - Min Distance = (float) 0.5
      - First Tick Delay = (float) 1
      - AngularWidth_Value = (float) 110
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeCone
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - Ability Spec =

      [p1_melee_analysis_right]

      FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p1_melee_analysis_right

      [p1_melee_analysis_right]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1800
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1,800
      - Max Lifespan = (float) 1,800
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) -75
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 2
      - Min Distance = (float) 0.5
      - First Tick Delay = (float) 1
      - AngularWidth_Value = (float) 110
  • [hidden] [does not expire]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeCone
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
      - Ability Spec =

      [p1_melee_analysis_center]

      FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p1_melee_analysis_center

      [p1_melee_analysis_center]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 1800
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 1,800
      - Max Lifespan = (float) 1,800
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Height_Value = (float) 2
      - Min Distance = (float) 0.5
      - First Tick Delay = (float) 1
      - AngularWidth_Value = (float) 40