Force Scream
Force Scream
Blasts the target with a Force-enhanced scream, dealing <<1>> kinetic damage. In addition, standard and weak enemies are stunned for 4 seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141006731059623682 |
Combat log ID: | 998270658674688 |
FQN: | abl. |
Star Wars name: | Force Scream |
Other languages: | Machtschrei Cri de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. , tag.sith_ warrior. execute abl. , tag.sith_ warrior. force_ scream abl. , tag.sith_ warrior. rage_ spender abl. sith_ warrior. force_ ability Global ID: 16141000845871325625 FQN: abl. sith_ warrior. force_ scream/29/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. force_scream. force_scream_real - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.sith_warrior.extending_ire
- If CASTER is positioned ≤ 11m to melee distance of TARGET
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.207
- Standard Health Percent Min = (float) 0.167
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 1.87
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- <AND
- If previous subeffect did not meet all conditions
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.188
- Standard Health Percent Min = (float) 0.148
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.68
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [4s]
Stunned (Force)
Unable to act.Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. stun abl. , tag.sith_ warrior. force_ scream abl. , tag.dispel_ type. force abl. , tag.debuff. break_ cover abl. , tag.sith_ warrior. rage_ spender abl. sith_ warrior. force_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141004144406215840 Combat log ID: 998270658674970 FQN: abl. sith_ warrior. force_ scream/29/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectintimidating_roar. target - Stun the TARGET
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. , tag.sith_ warrior. force_ scream abl. , tag.sith_ warrior. rage_ spender abl. sith_ warrior. force_ ability Conditions: - <
- If CASTER has one effect from Projected Scream
Projected Scream
Force Scream does damage to additional enemies in a cone in front and slows them by 50% for 6 seconds.
FQN: abl.sith_warrior.skill.mods.tier1.projected_scream
- Can only be called by other effects
- If CASTER has one effect from
Global ID: 16141003044894588639 FQN: abl. sith_ warrior. force_ scream/29/3 - <
- 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 10m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectblade_storm. blade_storm_burst - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.188
- Standard Health Percent Min = (float) 0.148
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.68
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- [6s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.sith_ warrior. force_ scream abl. , tag.sith_ warrior. rage_ spender abl. sith_ warrior. force_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER has one effect from Projected Scream
Projected Scream
Force Scream does damage to additional enemies in a cone in front and slows them by 50% for 6 seconds.
FQN: abl.sith_warrior.skill.mods.tier1.projected_scream
- If TARGET is alive
- Can only be called by other effects
- If CASTER has one effect from
Global ID: 16141006343429470662 Combat log ID: 998270658675055 FQN: abl. sith_ warrior. force_ scream/29/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectcrippling_slash. debuff
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 50%