1. Abilities
  2. sith_warrior
  3. unnatural_might_passive

Unnatural Might

swsithpureblood

Unnatural Might

Increases melee, ranged, Force and tech bonus damage and healing by 5%.

Attributes

Conditions

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.juggernaut_base
  • apc.sith_warrior.juggernaut.base
  • apc.test.cdurel.class_prototypes.war_kni.marauder_base
  • apc.sith_warrior.marauder.base

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
swsithpurebloodUnnatural Might – Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.
2
markofpowerMark of Power – Mastery increased by 5%. Internal and elemental damage reduction increased by 10%.
3
rushedshotCoordination – Critical strike chance increased by 5%.
4
cyborgmercHunter's Boon – Endurance increased by 5%.
  • [does not expire]
    swsithpurebloodUnnatural Might
    Melee, Ranged, Force, and Tech bonus damage and healing increased by 5%.

  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    markofpowerMark of Power
    Mastery increased by 5%.
    Internal and elemental damage reduction increased by 10%.


  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    rushedshotCoordination
    Critical strike chance increased by 5%.

  • 1
    • When effect is applied

    Perform the following actions:

  • [does not expire]
    cyborgmercHunter's Boon
    Endurance increased by 5%.

  • 1
    • When effect is applied

    Perform the following actions: