Test True Stealth - Jedi
Test True Stealth - Jedi
Enter stealth mode, making your movements difficult to detect but slowing movement speed to 85% of normal. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Category: | 9070517688611091214 |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141080465855683877 |
Combat log ID: | 2143270285082624 |
FQN: | abl. |
Star Wars name: | Test True Stealth - Jedi |
Other languages: | [Test True Stealth - Jedi] [Test True Stealth - Jedi] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Test True Stealth - Jedi
Difficult to detect.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. , tag.jedi_ consular. enable_ blackout abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1
Global ID: 16141000905422591823 FQN: abl. test. ammer. stealth. true_ stealth_ jedi/0/1 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
test. ammer. stealth. true_stealth_jedi_cast
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has the ablity Obfuscation, with a rank = 2
Obfuscation
Increases your effective stealth level by <<1[%d/%d/%d]>> and movement speed by <<2[%d/%d/%d]>>%.
FQN: abl.sith_inquisitor.skill.deception.obfuscation
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Set movement speed to 95%
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has the ablity Obfuscation, with a rank = 1
Obfuscation
Increases your effective stealth level by <<1[%d/%d/%d]>> and movement speed by <<2[%d/%d/%d]>>%.
FQN: abl.sith_inquisitor.skill.deception.obfuscation
- If previous subeffect did not meet all conditions
- If CASTER has the ablity
Perform the following actions:
- Set movement speed to 90%
- 5
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Set movement speed to 85%
- 6
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
test. ammer. stealth. true_stealth_jedi_loop - Set movement speed to 85%
- 7
- When character takes damage, delayed by 1s
- When character deals damage, delayed by 1s
- When starting a conversation
Perform the following actions:
- Remove this effect
- 8
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- 9
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Play appearance epp.
test. ammer. stealth. true_stealth_jedi_end - Set cooldown of Stealth to 6s
Stealth
Enters stealth mode, increasing your stealth level by 15 and making you difficult to detect. While in stealth, movement speed is slowed by 15%. Your companion will not react to enemy attacks while in stealth. Most hostile actions prematurely end the effect. Cannot be used in combat.
FQN: abl.jedi_consular.stealth
- Dispel all effects from ability Blackout
Blackout
Increases your stealth level by 15 for 8 seconds. Only usable in stealth mode.
FQN: abl.jedi_consular.blackout
- [does not expire]
Test True Stealth - Jedi
Difficult to detect.Slot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Target overrides: - [target override] Companion
- Master = (int) 3
Global ID: 16141002004934215938 FQN: abl. test. ammer. stealth. true_ stealth_ jedi/0/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
test. ammer. stealth. true_stealth_jedi_loop - Set posture of TARGET to Passive
- 2
- When character deals damage
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have one effect from Passive
Passive
Commands your companion to stop fighting and follow you.
FQN: abl.companion.follow
Perform the following actions:
- Set posture of TARGET to Defensive
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- [does not expire]
Shadow's Respite
Damage and force regeneration increased.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Global ID: 16141003104445844149 Combat log ID: 2143270285082883 FQN: abl. test. ammer. stealth. true_ stealth_ jedi/0/3 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.1
- Modify stat Force Regen, set to 50%
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.05
- Modify stat Force Regen, set to 25%
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [6s]
Shadow's Respite
Damage and force regeneration increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. jedi_ consular. shadows_ respite_ duration Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. jedi_ consular. shadows_ respite_ duration
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s
Conditions: - Can only be called by other effects
Global ID: 16140995407864454864 Combat log ID: 2143270285082885 FQN: abl. test. ammer. stealth. true_ stealth_ jedi/0/4 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.1
- Modify stat Force Regen, set to 50%
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.05
- Modify stat Force Regen, set to 25%