1. Abilities
  2. test
  3. ammer
  4. random_dungeon
  5. explosive_pack

[explosive_pack]

scavengerstoolbox

[explosive_pack]

Attributes

Conditions

Metadata

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
scavengerstoolbox
[explosive_pack]
2
scavengerstoolbox
[explosive_pack]
3
ThrownThrown – Prone and unable to act.
  • [hidden] [5s]
    scavengerstoolboxEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.ammer.random_dungeon.planted_explosive_end, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    scavengerstoolboxEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • Can only be called by other effects
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.39
      - Standard Health Percent Min = (float) 0.29
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
  • [2s]
    ThrownThrown
    Prone and unable to act.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1.5, 50° pitch, 0° yaw