Chained Volts
Chained Volts
Depredating Volts arcs to nearby targets each time it deals damage.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141132741619535460 |
Combat log ID: | 4483542130098176 |
FQN: | abl. |
Star Wars name: | Chained Volts |
Other languages: | Verkettete Spannung Volts enchaînés |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141090784057821788 FQN: abl. sith_ inquisitor. skill. darkness. mods. tier2. chained_ volts/7/1 - 1
- When character deals damage with tags tag.
abl. sith_inquisitor. depredating_volts
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141094082592705893 FQN: abl. sith_ inquisitor. skill. darkness. mods. tier2. chained_ volts/7/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Depredating Volts applied by CASTER
Depredating Volts
Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.
FQN: abl.sith_inquisitor.skill.darkness.depredating_volts
- If TARGET is different from CASTER
- If TARGET is an enemy
- If TARGET is alive
- If TARGET does not have one effect from
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectdepredating_volts. vfx_hit - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.111
- Standard Health Percent Min = (float) 0.111
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.11
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0