1. Abilities
  2. sith_inquisitor
  3. deflection

Deflection

lightsaberReflection

Deflection

Increases your ranged and melee defenses by 50% for <<1[%d/%d/%d]>> seconds. Requires a melee weapon.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_inquisitor.assassin.base
  • apc.test.cdurel.class_prototypes.inq_con.assassin_base
  • apc.tutorial.inquisitor.assassin.hatred.7
  • apc.tutorial.inquisitor.assassin.darkness.7
  • apc.tutorial.inquisitor.assassin.deception.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightsaberReflectionDeflection – Ranged and melee defense increased.
2
abl_si_as_dark_stabilityDark Stability – Immune to stun, sleep, lift, and incapacitating effects.
  • [12s]
    lightsaberReflectionDeflection
    Ranged and melee defense increased.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.reflection.deflection
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.reflection.buff
    • Modify stat Ranged Defense, increase by 0.5
    • Modify stat Melee Defense, increase by 0.5
  • 3
    • When character takes damage that does not get redirected with result Parry or Deflect

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.reflection.impact
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​dark_stability
    • Dispel all effects from tags tag.​abl.​sith_inquisitor.​mounting_darkness
  • [6s]
    abl_si_as_dark_stabilityDark Stability
    Immune to stun, sleep, lift, and incapacitating effects.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.lift, tag.abl.debuff.banish, tag.abl.debuff.deafen, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.fear, tag.abl.debuff.sleep