Exploitive Strikes
Exploitive Strikes
Critical hits with Force attacks increase your melee critical chance by 5% for <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141164267918968115 |
Combat log ID: | 3420357335711744 |
FQN: | abl. |
Star Wars name: | Exploitive Strikes |
Other languages: | Verheeren Frappes exploitrices |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141081494955727221 FQN: abl. sith_ inquisitor. exploitive_ strikes/5/1 - 1
- When character deals damage with a Force spell with result Crit that does not get redirected
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [10s]
Exploitive Strikes
Melee critical chance increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141078196420843116 FQN: abl. sith_ inquisitor. exploitive_ strikes/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Melee Critical Chance, increase by 0.05