1. Abilities
  2. sith_inquisitor
  3. skill
  4. darkness
  5. mods
  6. tier3
  7. gloom_ward

Gloom Ward

upgrade_addAOE

Gloom Ward

Each time you consume a charge of Dark Ward the cooldown of Mass Mind Control is reduced by 2 seconds. If Dark Ward is broken by damage it deals <<2>> damage to nearby targets, generates a high amount of threat and finishes the cooldowns of Discharge and Wither.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_inquisitor.assassin.darkness_mods
  • apc.test.cdurel.class_prototypes.inq_con.assassin_darkness_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upgrade_addAOE
Gloom Ward
2
upgrade_addAOE
Gloom Ward
  • [hidden] [does not expire]
    upgrade_addAOEEffect #1

  • 1
    • When character takes damage with result Glance

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​sith_inquisitor.​dark_ward_glance_chance
        AND
        • If TARGET does not have 2 or more effects with the tag tag.​abl.​sith_inquisitor.​dark_ward_glance_chance
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.sith_inquisitor.mod_wards.vfx_only, dependent on calling effect