Guard
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Category: | 7323258517891246115 |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141110216629585257 |
Combat log ID: | 1780023426023424 |
FQN: | abl. |
Star Wars name: | Guard |
Other languages: | Bewachen Protection |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Guard
Damage taken and threat generation reduced.
Redirecting 50% of damage from players.Slot: Buff Duration: passive On death: Effect is removed Tick rate: 3s # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. pvp. guard Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141068323297902516 FQN: abl. sith_ inquisitor. guard/26/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Redirect Damage
- Reduce Damage = (bool) true
- Amount Percent = (float) 50 - Play appearance epp.
sith_inquisitor. guard. cast_instant - Modify stat Damage Received Modifier (Percentage), increase by -0.05
- Modify stat Threat Generated Modifier (Percentage), increase by -0.25
- 3
- Before NPC with this effect takes damage, not more than every 0.5s
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- 5
- When character takes damage that does not get redirected, not more than every 1s
Only when the following conditions are met:
- If CASTER has the ability 16140949658030601133 – not found
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 6
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER has the ability 16140949658030601133 – not found
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.insulation
- 7
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 8
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.sith_inquisitor.shrouding_guard
- [does not expire]
Guard
Intercepting damage for another player.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. pvp. guarder Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Target overrides: - [target override] Caster
Global ID: 16141071621832784045 FQN: abl. sith_ inquisitor. guard/26/2 - Set Stack Limit
- 1
- Just before this effect is removed
Override target to:
- Primary Target
Perform the following actions:
- Dispel all effects from tags tag.abl.pvp.guard
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.itm.set_bonus.guard
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by 0.03
- 3
- When effect is applied
Only when the following conditions are met:
- Is Discipline
- Negated = (bool) false
- Actor = (int) 3
- Disciplines = Id(dis.assassin.deception, dis.assassin.hatred)
Perform the following actions:
- Modify stat Damage Done Modifier (Percentage), increase by -0.5
- [0s] [not displayed]
Effect #3Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned ≤ 16m to center of TARGET
- Can only be called by other effects
Global ID: 16141070522321156826 FQN: abl. sith_ inquisitor. guard/26/3 - Set Area Restricted
- 1
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Play appearance epp.
pvp. , dependent on calling effectguard. guard_damage_arc
- [hidden] [3s]
Effect #4Slot: Other (not visible) Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned ≤ 16m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141065024763011675 FQN: abl. sith_ inquisitor. guard/26/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
pvp. guard. guard_aura
- [3s]
Guard
Out of range.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set type to Positive, ignore token threat, cannot toggle off
Conditions: - <
- If CASTER is positioned 16.1m to 750m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141063925251384456 FQN: abl. sith_ inquisitor. guard/26/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function
- [hidden] [3s]
Effect #6Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Conditions: - <
- If CASTER is positioned 16m to 750m to center of TARGET
- Can only be called by other effects
Target overrides: - [target override] Primary Target
Global ID: 16141067223786267105 FQN: abl. sith_ inquisitor. guard/26/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
pvp. guard. guard_caster_aura
- [10s]
Insulation
Damage reduction increased.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 3 # occurrences: 1 Tags: tag. abl. , tag.sith_ inquisitor. insulation abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141066124274638894 Combat log ID: 1780023426024271 FQN: abl. sith_ inquisitor. guard/26/7 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.01
- Modify stat Damage Reduction: Energy, increase by 0.01
- Modify stat Damage Reduction: Internal, increase by 0.01
- Modify stat Damage Reduction: Kinetic, increase by 0.01
- [hidden] [does not expire]
Shrouding Guard
Force Shroud will apply to guarded player.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. sith_ inquisitor. shrouding_ guard Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141060626716502959 Combat log ID: 1780023426024291 FQN: abl. sith_ inquisitor. guard/26/8 - Set Stack Limit
- 1
- After Force Shroud is activated by CASTER
Force Shroud
Purges all hostile removable effects and increases your chance to resist Force and tech attacks by 200% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.
FQN: abl.sith_inquisitor.force_shroud
Override target to:
- Primary Target
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- After
- [3s]
Shrouding Guard
Force and tech defense chance increased.Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ purge abl. sith_ inquisitor. force_ shroud Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. sith_ inquisitor. force_ shroud
- Max Stack Count = (int) 1
Conditions: - <
- If CASTER has one effect from Shrouding Guard
Shrouding Guard
Force Shroud also applies to any ally you are guarding.
FQN: abl.itm.tactical.sow.inq_con.sin_shad.utl_def_01
- Can only be called by other effects
- If CASTER has one effect from
Global ID: 16141059527204875740 Combat log ID: 1780023426024292 FQN: abl. sith_ inquisitor. guard/26/9 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_shroud. target_guarded - Modify stat Force Resistance, increase by 2
- Modify stat Tech Resistance, increase by 2
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force, tag.abl.dispel_type.purge_only