Lightning Flash
Lightning Flash
Blasts the target with a quick flash of lightning, which deals <<1>> energy damage and grants Force Flash, which reduces the activation time of your next Crushing Darkness by 0.5 seconds. This effect lasts up to <<2>> seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140982279645195688 |
Combat log ID: | 3401218961440768 |
FQN: | abl. |
Star Wars name: | Lightning Flash |
Other languages: | Blitzstrahl Flash foudroyant |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ inquisitor. lightning_ ability abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. force_ ability abl. , tag.sith_ inquisitor. lightning_ flash abl. , tag.sith_ inquisitor. force_ attack abl. sith_ inquisitor. direct_ damage Global ID: 16141065497266599524 FQN: abl. sith_ inquisitor. skill. lightning. lightning_ flash/28/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. lightning_flash. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.23105
- Standard Health Percent Min = (float) 0.19105
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2.1105
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [12s]
Force Flash
Reduces the activation time for the next Crushing Darkness.Slot: Buff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.sith_ inquisitor. lightning_ ability abl. , tag.utility. aggressive_ action abl. , tag.sith_ inquisitor. force_ ability abl. , tag.sith_ inquisitor. lightning_ flash abl. sith_ inquisitor. force_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Crushing Darkness)Crushing Darkness
Summons a dark cloud of energy to crush the target, instantly dealing <<1>> kinetic damage and an additional <<2>> kinetic damage over <<3[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.crushing_darkness
Target overrides: - [target override] Caster
Global ID: 16141062198731715469 Combat log ID: 3401218961441112 FQN: abl. sith_ inquisitor. skill. lightning. lightning_ flash/28/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectlightning_flash. proc
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Crushing Darkness, decrease by 0.5s
Crushing Darkness
Summons a dark cloud of energy to crush the target, instantly dealing <<1>> kinetic damage and an additional <<2>> kinetic damage over <<3[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.crushing_darkness
- 3
- After Crushing Darkness is activated by CASTER
Crushing Darkness
Summons a dark cloud of energy to crush the target, instantly dealing <<1>> kinetic damage and an additional <<2>> kinetic damage over <<3[%d/%d/%d]>> seconds.
FQN: abl.sith_inquisitor.crushing_darkness
Perform the following actions:
- Remove this effect
- After