Missile Volley
Missile Volley
Attributes
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16140920806924879477 |
Combat log ID: | 4164559203991552 |
FQN: | abl. |
Star Wars name: | Missile Volley |
Other languages: | Raketenhagel Rafale de missiles |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [6s]
HIDDEN Choose Missile PatternSlot: Buff Duration: 6s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Global ID: 16141048123574573520 Combat log ID: 4164559203991820 FQN: abl. operation. iokath. boss. izax. izax. missile_ volley_ aoe/9/1 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 8
- Sort Type = Random
- Radius = 80m
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [15s]
HIDDEN Launch Pattern 1Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 5s (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16141047024062949253 Combat log ID: 4164559203991823 FQN: abl. operation. iokath. boss. izax. izax. missile_ volley_ aoe/9/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =Missile VolleyMissile Volley
FQN: abl.operation.iokath.boss.izax.izax.missile_volley_aoe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 11
- Min Lifespan = (float) 12
- Max Lifespan = (float) 12
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) -1
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 2
- Min Distance = (float) 0
- First Tick Delay = (float) 11 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. missile_volley_projectile_story
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =Missile VolleyMissile Volley
FQN: abl.operation.iokath.boss.izax.izax.missile_volley_aoe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 11
- Min Lifespan = (float) 12
- Max Lifespan = (float) 12
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) -1
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 2
- Min Distance = (float) 0
- First Tick Delay = (float) 11 - Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. missile_volley_projectile_veteran