Renewal
Renewal
<<2[%d seconds/%d second/%d seconds]>> after refreshing your Resurgence on a target, the target will be healed for <<1>> health plus any healing that remained from the previous Resurgence.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141174887030241144 |
Combat log ID: | 3415246324629504 |
FQN: | abl. |
Star Wars name: | Renewal |
Other languages: | Erneuerung Rénovation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [1s]
RenewalSlot: Buff Duration: 1s On death: Effect is removed Tick rate: 1s (1 ticks) # occurrences: 0 Tags: tag. abl. , tag.buff. heal_ over_ time abl. , tag.sith_ inquisitor. healing_ ability abl. sith_ inquisitor. periodic_ healing Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141134952347661020 FQN: abl. sith_ inquisitor. skill. corruption. renewal/24/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Heal the TARGET with Force for 0.4*BonusHeal + 0.02*StandardHealth, causing no threat