1. Abilities
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droid_abls
  9. force_push

Replicated Force Push

forcepush

Replicated Force Push

Attributes

Conditions

Metadata

Users

Used by
  • class.npc.exp.macrobinoculars.roth.replicator_droids.jedi_knight.orgus_din
  • class.npc.exp.macrobinoculars.roth.replicator_droids.sith_warrior.nomen_karr
  • class.npc.exp.macrobinoculars.roth.replicator_droids.sith_warrior.darth_vowrawn
  • class.npc.exp.macrobinoculars.roth.replicator_droids.jedi_knight.bela_kiwiiks
  • class.npc.exp.macrobinoculars.roth.replicator_droids.jedi_consular.syo_bakarn
  • class.npc.exp.macrobinoculars.roth.replicator_droids.sith_inquisitor.lord_kallig
  • class.npc.exp.macrobinoculars.roth.replicator_droids.sith_warrior.darth_vengean
  • class.npc.exp.macrobinoculars.roth.replicator_droids.jedi_consular.yuon_par

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcepush
Replicated Force Push
2
forcepush
Replicated Force Push
  • [0s] [not displayed]
    forcepushEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droid_abls.force_push_cast
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.18
      - Standard Health Percent Min = (float) 0.155
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    forcepushEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droid_abls.force_push_impact, dependent on calling effect
    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2.5, 22° pitch, 0° yaw