Shock Charge
Shock Charge
Hurls an electric shock device that latches on to the target, dealing <<1[%d/%d/%d]>> energy damage over <<2[%d/%d/%d]>> seconds and reduces their movement speed by 30%. Only one shock charge can be active at a time.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141166376934969456 |
Combat log ID: | 1957100632670208 |
FQN: | abl. |
Star Wars name: | Shock Charge |
Other languages: | Schockladung Charge électrique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. shock abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. tech_ attack abl. , tag.smuggler. damage_ over_ time abl. smuggler. shock_ charge Global ID: 16140985087042858505 FQN: abl. smuggler. skill. saboteur. shock_ charge/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshock_charge. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.4
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [18s]
Shock Charge
Periodic energy damage.Slot: Debuff Duration: 18s On death: Effect is removed Tick rate: 2s (9 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. shock abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. tech_ attack abl. , tag.smuggler. damage_ over_ time abl. , tag.smuggler. shock_ charge abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18s
- Max Duration = (time) 18s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140986186554484804 FQN: abl. smuggler. skill. saboteur. shock_ charge/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshock_charge. charge_set
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshock_charge. shock - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.4
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Dispel all effects from tags tag.abl.smuggler.sabotage_notification
- 4
- When character takes damage, not more than every 0.25s from tag tag.
abl. smuggler. speed_shot
Only when the following conditions are met:
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.04
- Standard Health Percent Min = (float) 0.04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.4
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Reset Timer
- When character takes damage, not more than every 0.25s from tag tag.