Surrender
Surrender
Puts up the front of surrender, instantly lowering threat by a moderate amount, purging all movement-impairing effects and increasing your movement speed by 75% for <<1>> seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141101088330786464 |
Combat log ID: | 807277757988864 |
FQN: | abl. |
Star Wars name: | Surrender |
Other languages: | Kapitulation Capitulation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141019723776438612 FQN: abl. smuggler. surrender/13/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. surrender
- 2
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0.25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [10s]
Surrender
Periodic healing.Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. heal_ over_ time abl. smuggler. heal_ over_ time Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Scoreboard Stats
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141016425241556653 FQN: abl. smuggler. surrender/13/2 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. skill. xp1. heal_proc - Heal the TARGET for 1*BonusHeal + (1% of its HP), causing no threat
- [10s]
Sly Surrender
Next Slow-release Medpac on a new target immediately grants two stacks.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. smuggler. salubrious_ surrender Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Slow-release Medpac)Slow-release Medpac
Injects the target with slow-release medicine that heals for <<1[%d/%d/%d]>> over <<2[%d/%d/%d]>> seconds. Stacks up to 2 times.
FQN: abl.smuggler.slow_release_medpac
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141017524753183998 Combat log ID: 807277757989134 FQN: abl. smuggler. surrender/13/3 - Set Duration
- [6s]
Surrender
Movement speed increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Is Discipline
- Negated = (bool) false
- Actor = (int) 3
- Disciplines = Id(dis.gunslinger.saboteur, dis.gunslinger.dirty_fighting, dis.gunslinger.sharpshooter)
Global ID: 16141014226218297815 FQN: abl. smuggler. surrender/13/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- 2
- When effect is applied
Perform the following actions:
- Set movement speed to 175%