Test True Stealth - Tech
Test True Stealth - Tech
Activate your stealth generator, making you and your companion difficult to detect. Movement speed is reduced by 15% while in stealth. Your companion will not react to enemy attacks while in stealth.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Category: | 17650125871700262816 |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141018019065065543 |
Combat log ID: | 2142621745020928 |
FQN: | abl. |
Star Wars name: | Test True Stealth - Tech |
Other languages: | [Test True Stealth - Tech] [Test True Stealth - Tech] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Test True Stealth - Tech
Difficult to detect.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1
Global ID: 16141177545395022527 FQN: abl. test. ammer. stealth. true_ stealth_ tech/0/1 - Set Stack Limit
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
test. ammer. stealth. true_stealth_tech_cast
- 2
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
test. ammer. stealth. true_stealth_tech_loop
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has the ablity Advanced Cloaking, with a rank = 1
Advanced Cloaking
Reduces the cooldown of Cloaking Screen by <<1>> seconds and Sneak by <<2>> seconds. In addition, activating Cloaking Screen increases movement speed by <<3>>% for <<4>> seconds.
FQN: abl.agent.skill.concealment.advanced_cloaking
Perform the following actions:
- Set movement speed to 90%
- 4
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have the ablity Advanced Cloaking, with a rank = 1
Advanced Cloaking
Reduces the cooldown of Cloaking Screen by <<1>> seconds and Sneak by <<2>> seconds. In addition, activating Cloaking Screen increases movement speed by <<3>>% for <<4>> seconds.
FQN: abl.agent.skill.concealment.advanced_cloaking
Perform the following actions:
- Set movement speed to 85%
- 5
- When character takes damage, delayed by 1s
- When character deals damage, delayed by 1s
- When starting a conversation
Perform the following actions:
- Remove this effect
- 6
- Just before this effect is removed
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- 7
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Play appearance epp.
test. ammer. stealth. true_stealth_tech_end - Set cooldown of Stealth to 6s
Stealth
Activates your stealth generator, increasing your stealth level by 15 and making you and your companion difficult to detect. Movement speed is reduced to 85% of normal while in stealth. Most hostile actions and taking cover will break Stealth. Your companion will not react to enemy attacks while in stealth.
FQN: abl.smuggler.stealth
- 8
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER has the ability 16140986215319586261 – not found, with a rank = 2
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 9
- Just before this effect is removed (50% chance)
Only when the following conditions are met:
- If CASTER has the ability 16140986215319586261 – not found, with a rank = 1
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [does not expire]
Test True Stealth - TechSlot: Buff Duration: passive On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.buff. is_ detectable abl. buff. stealth Initializers: - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1
Conditions: - If TARGET is alive
Target overrides: - [target override] Companion
- Master = (int) 3
Global ID: 16141174246860140966 FQN: abl. test. ammer. stealth. true_ stealth_ tech/0/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Put TARGET into stealth
- Play appearance epp.
test. ammer. stealth. true_stealth_tech_loop - Set posture of TARGET to Passive
- 2
- When character deals damage
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have one effect from Passive
Passive
Commands your companion to stop fighting and follow you.
FQN: abl.companion.follow
Perform the following actions:
- Set posture of TARGET to Defensive
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.stealth
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
test. ammer. stealth. true_stealth_tech_end
- [10s]
De-Cloaking Screen
Ranged and melee defense increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141175346371768149 Combat log ID: 2142621745021185 FQN: abl. test. ammer. stealth. true_ stealth_ tech/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. marksmanship. cover_screen. proc - Modify stat Ranged Defense, increase by 0.1
- Modify stat Melee Defense, increase by 0.1