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Portrait

Republic Trooper

Level 75-80 | Strong | Harbinger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet12_bfn_archetype
  • Material: face_trhelmet12_heavy_tr_tier_a02c01_u
complexioncomp_human_non_c15_f
    Body details
    SlotDetails
    chestchest_tight_bfn_archetype
    • + chest_armor01_bfn_heavy_ge_mtx41_back
    • + chest_baggy_bfn_med_ge_mtx41_chest
    • Material: chest_tight_med_ge_mtx41c02_u
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_heavy_tr_mtx13c01_u
    handhand_glove_bfn_archetype
    • + hand_glove_bfn_heavy_tr_mtx13_forearm
    • Material: hand_glove_heavy_tr_mtx13c01_u
    waistwaist_belt02_bfn_archetype
    • + waist_belt02_bfn_heavy_tr_mtx13_belt
    • + waist_belt02_bfn_heavy_tr_mtx13_sling
    • + waist_belt02_bfn_heavy_tr_mtx13_side
    • Material: waist_belt02_heavy_tr_mtx13c01_u
    legleg_pant02_bfn_archetype
    • + leg_pant02_bfn_med_ge_a114_plate
    • Material: leg_pant02_med_ge_a114c02_u
    bootboot_tall_bfn_archetype
    • + boot_tall_bfn_heavy_tr_mtx06_shinguard
    • Material: boot_tall_heavy_tr_mtx06c01_u
    All NPCs with this appearance (7)