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Portrait

Master Jorol <Columi Gear>

Level 50 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.consular.01x5
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_caucasian_a01
  • Material: head_twilek_bmf_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_twilek_non_h04_p
    complexioncomp_twilek_non_c07_m
      facepainttattoo_twilek_non_c03_u
        Body details
        SlotDetails
        chestchest_robe01_bmf_archetype
        • Material: chest_robe01_light_jw_a03c01_m
        handhand_glove_bmf_archetype
        • Material: hand_glove_light_jw_a03c01_u
        waistwaist_belt_bmf_archetype
        • Material: waist_belt_light_jw_a03c01_u
        legleg_skirt_bmf_archetype
        • Material: leg_skirt_light_jw_a03c01_u_v01
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_light_jw_a03_cuff
        • Material: boot_tall_light_jw_a03c01_u
        All NPCs with this appearance (2)