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Portrait

Agent Deddo <Token Exchange - Agent - Level 55>

Level 55 | Strong | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.agent.10x3_exchange
  • pkg.vendor.endgame.agent.11x1_exchange
  • pkg.vendor.endgame.agent.12x1_exchange
  • pkg.vendor.endgame.all.11x1_exchange
  • pkg.vendor.endgame.all.12x1_exchange
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a05
  • Material: head_chiss_bmn_caucasian_a05c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bmn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
skincolor
 skincolor_chiss_non_h02_p
    haircolor[empty]
    eyecolor[empty]
    complexioncomp_human_non_c31_m
      Body details
      SlotDetails
      chestchest_tight_bmn_archetype
      • + chest_tight_bmn_med_ge_a10_collar
      • + chest_tight_bmn_med_ge_a10_chest
      • Material: chest_tight_med_ge_a10impofficer03_m
      handhand_glove_bmn_archetype
      • + hand_glove_bmn_med_ge_a10_wrist
      • Material: hand_glove_med_ge_a10impofficer03_u
      legleg_pant_bmn_archetype
      • Material: leg_pant_med_ge_a10impofficer03_m_v02
      bootboot_tall_bmn_archetype
      • Material: boot_tall_med_ge_a10impofficer03_u
      All NPCs with this appearance (2)