1. NPCs
  2. location
  3. hutta
  4. mob
  5. humanoid
  6. faathra_bog_stalker
Portrait

Fa'athra Bog Stalker

Level 4-5 | Standard | Stalker


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stealth Screen

FQN: abl.​npc.​ability.​tech.​combat_stealth

Stealth Screen
60sinstantany100100%

Sever Artery

Throws a knife at a random target within 30m, doing minor kinetic damage and causing the target to bleed for internal damage over several seconds.

FQN: abl.​npc.​ability.​tech.​sever_artery_random

Sever Artery
12sinstant30 m60100%

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon

Sever Tendon
15sinstant30 m50100%

Poison Blade

Strong knife attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​npc.​ability.​tech.​poison_blade

Poison Blade
20sinstant4 m10100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Gives codex entry:

Advozse

The Coruscanti expression "cheerful as an Advozse" refers to the well-known pessimism of this horned sentient species. Advozsec come from the geologically unstable Mid Rim world of Riflor, which has suffered groundquakes and volcanic eruptions throughout its history. Advozsec, therefore, often witness their cities' destruction by natural disasters, and have become accustomed to expecting the worst.

Advozsec's distinctive black eyes allow them to cope with the high quantities of volcanic ash in Riflor's atmosphere, providing specialized tear ducts and excellent vision in low light. Riflor's ash also nourishes a surprisingly wide variety of plant life, allowing the strictly vegetarian Advozsec to enjoy a varied diet.

In the Republic, Advozsec are known as gifted starship engineers and reliable, if dour bureaucrats; to the Empire, their adaption to harsh environments--and cheap diet--make them appealing mercenaries and servants.

Category: Species

Planet: 16141154995358231178

XP Level: 1

FQN: cdx.​species.​advozsec

Advozse
Loot information

Loot package: 72581190226416900

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h01_p
    haircolor
     haircolor_human_non_h01_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chest
          (one of 2)
          chest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a20_hoodup
          • + chest_tight_bmn_med_ge_a20_tunic
          • Material: chest_tight_med_ge_a20refugee01_m
          chest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a20_tunic
          • + chest_tight_bmn_med_ge_a20_hooddown
          • Material: chest_tight_med_ge_a20refugee01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a20refugee01_u_v01
          handhand_glove_bmn_archetype
          • Material: hand_glove_med_ge_a20refugee01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_a20_front
          • Material: waist_belt_med_ge_a20refugee01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a20refugee01_v01_m
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20refugee01_u
          All NPCs with this appearance (7)
          3D model
          Facial details
          SlotDetails
          headhead_advozsec_bmn_non_a01
          • Material: head_advozsec_bmn_non_a01_v01
          • Eye material: eye_advozsec_non_a01_c01
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_med_ge_a20_hooddown
          • + chest_tight_bmn_med_ge_a20_tunic
          • Material: chest_tight_med_ge_a20refugee01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a20refugee01_u_v01
          handhand_glove_bmn_archetype
          • Material: hand_glove_med_ge_a20refugee01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_med_ge_a20_front
          • Material: waist_belt_med_ge_a20refugee01_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a20refugee01_v01_m
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a20_straps
          • Material: boot_tall_med_ge_a20refugee01_u
          All NPCs with this appearance (7)
          3D model
          Facial details
          SlotDetails
          headhead_human_bmn_asian_a01
          • Material: head_human_bmn_asian_a01c01
          • Eye material: eye_human_non_a01_c01
          • Skin color is hued into slot: 0
          hairhair_human_bmn_non_a04
          • + hair_human_bmn_non_a04_longlength
          • Material: hair_human_non_a04_v01_m
          skincolor[empty]
          haircolor
           haircolor_human_non_h04_p
            eyecolor
             eyecolor_human_non_h01_s
              complexioncomp_human_non_c20_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ge_a20_hooddown
                • + chest_tight_bmn_med_ge_a20_tunic
                • Material: chest_tight_med_ge_a20refugee01_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a20refugee01_u_v01
                handhand_glove_bmn_archetype
                • Material: hand_glove_med_ge_a20refugee01_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a20_front
                • Material: waist_belt_med_ge_a20refugee01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a20refugee01_v01_m
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_ge_a20_straps
                • Material: boot_tall_med_ge_a20refugee01_u
                All NPCs with this appearance (7)
                3D model
                Facial details
                SlotDetails
                headhead_human_bmn_caucasian_a02
                • Material: head_human_bmn_caucasian_a02c01
                • Eye material: eye_human_non_a01_c01
                • Skin color is hued into slot: 0
                hairhair_human_bmn_non_a05
                • Material: hair_human_non_a05_v01_m
                facehair[no archetype]
                • + facehair_human_bmn_caucasian_a01_chops
                • + facehair_human_bmn_caucasian_a01_goatee
                • Material: facehair_human_non_a01_v01_m
                skincolor[empty]
                haircolor
                 haircolor_human_non_h11_p
                  eyecolor
                   eyecolor_human_non_h01_s
                    complexioncomp_human_non_c20_m
                      Body details
                      SlotDetails
                      chestchest_tight_bmn_archetype
                      • + chest_tight_bmn_med_ge_a20_hooddown
                      • + chest_tight_bmn_med_ge_a20_tunic
                      • Material: chest_tight_med_ge_a20refugee01_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_med_ge_a20refugee01_u_v01
                      handhand_glove_bmn_archetype
                      • Material: hand_glove_med_ge_a20refugee01_u
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_med_ge_a20_front
                      • Material: waist_belt_med_ge_a20refugee01_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_med_ge_a20refugee01_v01_m
                      bootboot_tall_bmn_archetype
                      • + boot_tall_bmn_med_ge_a20_straps
                      • Material: boot_tall_med_ge_a20refugee01_u
                      All NPCs with this appearance (7)