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  2. location
  3. flashpoint
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  5. lobby
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  8. vendor_dvl_dark
Portrait

Master Miduis <Galactic Command Dark Side Vendor>

Level 70 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.dvl.dark
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_miralukan_bfs_asian_a02
  • Material: head_miralukan_asian_a02c01_f
  • Eye material: eye_miralukan_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a11
  • + hair_human_bfs_non_a11_sides
  • Material: hair_human_non_a11_v01_f
facehairfacehair_miralukan_bfs_non_a07_maskfull
  • Material: facehair_miralukan_non_a07_v01_u
skincolor
 skincolor_human_non_h23_p
    eyecolor
     eyecolor_human_non_h06_s
      complexioncomp_human_non_c05_f
        facepaintmakeup_human_non_c26_f
          Body details
          SlotDetails
          chestchest_armor01_bfs_archetype
          • + chest_armor01_bfs_med_sw_a15_loin
          • + chest_armor01_bfs_med_sw_a15_shld
          • + chest_armor01_bfs_med_sw_a15_cloth
          • Material: chest_armor01_med_sw_a15c01_u
          bracerbracer_short_bfs_archetype
          • Material: bracer_short_med_sw_a15c01_u_v01
          handhand_glove_bfs_archetype
          • + hand_glove_bfs_med_sw_a15_forearm
          • Material: hand_glove_med_sw_a15c01_u
          waistwaist_belt_bfs_archetype
          • + waist_belt_bfs_med_sw_a15_back
          • + waist_belt_bfs_med_sw_a15_front
          • Material: waist_belt_med_sw_a15c01_u
          legleg_pant_bfs_archetype
          • Material: leg_pant_med_sw_a15c01_u_v01
          bootboot_tall_bfs_archetype
          • + boot_tall_bfs_med_sw_a15_shin
          • Material: boot_tall_med_sw_a15c01_u