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  2. location
  3. korriban
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  5. humanoid
  6. sith_warden
Portrait

Sith Warden

Level 9-10 | Standard | Avenger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m50100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m050%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​npc.​ability.​saber.​impale

Impale
30sinstant4 m0150%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15112775836113072233

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a02
  • Material: hair_human_non_a02_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • + facehair_human_bms_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h28_p
         skincolor_human_non_h29_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h12_p
                 haircolor_human_non_h13_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_eyebrow09_m
                      comp_human_non_c20_m
                        comp_human_non_c29_m
                          comp_human_non_c28_m
                            Body details
                            SlotDetails
                            chest
                            (one of 2)
                            chest_baggy_bms_archetype
                            • + chest_baggy_bms_heavy_sw_a05_shld
                            • + chest_baggy_bms_heavy_sw_a05_collar
                            • + chest_baggy_bms_heavy_sw_a05_chest
                            • Material: chest_baggy_heavy_sw_a05c01_m
                            chest_baggy_bms_archetype
                            • Material: chest_baggy_heavy_sw_a05c01_m
                            bracerbracer_short_bms_archetype
                            • Material: bracer_short_heavy_sw_a05c01_u_v02
                            hand
                            (one of 2)
                            hand_gauntlet_bms_archetype
                            • + hand_gauntlet_bms_heavy_sw_a05_back
                            • Material: hand_gauntlet_heavy_sw_a05c01_u
                            hand_naked_bms_archetype
                            • Material: hand_naked_caucasian_young_a01c01_bms
                            • Skin slot 0: hand_naked_caucasian_young_a01c01_bms
                            • Skin color is hued into slot: 0
                            waistwaist_belt_bms_archetype
                            • + waist_belt_bms_heavy_sw_a05_front
                            • + waist_belt_bms_heavy_sw_a05_back
                            • Material: waist_belt_heavy_sw_a05c01_u
                            legleg_pant_bms_archetype
                            • Material: leg_pant_heavy_sw_a05c01_m_v02
                            boot
                            (one of 2)
                            boot_tall_bms_archetype
                            • + boot_tall_bms_heavy_sw_a05_shin
                            • Material: boot_tall_heavy_sw_a05c01_u
                            boot_tall_bms_archetype
                            • Material: boot_tall_heavy_sw_a05c03_u
                            All NPCs with this appearance (2)