Écrasement de masse
Écrasement de masse
Attributs
Type: | active |
Activation time: | 2s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140974342217987154 |
Combat log ID: | 3453269670100992 |
FQN: | abl. |
Star Wars name: | Écrasement de masse |
Autres langues: | Mass Crush Massen-Zerschmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (2s) On death: Effect is removed Tick rate: 0.5s (4 ticks) # occurrences: 0 Global ID: 16140961634191788010 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. crush/5/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 150m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect ticks the 3rd time
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. crush_end
- [hidden] [2s]
Effect #2Slot: Debuff Duration: 2s On death: Effect is removed Tick rate: 0.5s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140964932726667795 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. crush/5/2 - Set Duration
- 1
- When effect ticks the 1st time
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. crush_target_tick
- 2
- When effect expires
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,12
- Standard Health Percent Min = (float) 0,12
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. the_returned. crush_target_end