1. Pouvoirs
  2. test
  3. ammer
  4. random_dungeon
  5. emp_grenade

[emp_grenade]

forcetrinket2

[emp_grenade]

Attributs

Conditions

Métadonnées

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcetrinket2
[emp_grenade]
2
shocked
Stunned
  • [hidden] [0s]
    forcetrinket2Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 1
      - Spell Type = (int) 1
      - Travel Speed = (float) 1,8
      - Travel Time = (time) 0s
    • Play appearance epp.world_design.generic.weapons.grenade_low_arc, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.test.ammer.random_dungeon.emp_grenade_explosion, dependent on calling effect
  • 3
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • Is Creature Type
          - Negated = (bool) false
          - Creature Type = (int) 3
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [5s]
    shocked Stunned

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.bounty_hunter.electro_dart.electro_dart_loop, dependent on calling effect