1. Pouvoirs
  2. npc
  3. ability
  4. force
  5. nightmare_random

Cauchemar

nightmare

Cauchemar

Fait cauchemarder un ennemi au hasard situé dans un rayon de 8 mètres, le faisant trembler de peur pendant 5 secondes. Les dégâts interrompent cet effet.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.ilm.force_ghost
  • class.npc.humanoid.boss.vos.jokull
  • class.npc.humanoid.melee.ability.dps.sith.voss_ghost_phantasm

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
nightmare
Cauchemar
2
afraidPeur – Incapacité d'agir. Disparaît en cas de dégâts subis.
  • [0s] [not displayed]
    nightmareEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.nightmare.cast_instant, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [5s]
    afraidPeur
    Incapacité d'agir. Disparaît en cas de dégâts subis.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.nightmare.stun, dependent on calling effect
    • Stun the TARGET
    • Mark as neutralized
  • 2
    • When character takes damage, delayed by 1.5s

    Perform the following actions:

    • Remove this effect