Agression
Agression
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140967419466099653 |
Combat log ID: | 4159529797287936 |
FQN: | abl. |
Star Wars name: | Agression |
Autres langues: | Swipe Schlag |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1s]
Effect #1Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. iokath. boss. izax. izax. melee_ already_ hit abl. operation. iokath. boss. izax. izax. melee_ impact_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is not set to Master Mode
Global ID: 16141056172607083248 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ impact/18/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 5
- Flurry Blows Max = (int) 5
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,72
- Standard Health Percent Min = (float) 0,72
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Execute ability [melee_ach_marker] from TARGET to TARGET
[melee_ach_marker]
FQN: abl.operation.iokath.boss.izax.izax.melee_ach_marker
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- [6s]
Vulnérabilité à la mêlée
Les dégâts infligés par les attaques de mêlée d'Izax augmentent de 15 % par unité et les chances de défense sont réduites de 15 %.Slot: Debuff Duration: 6s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141055073095455877 Combat log ID: 4159529797288196 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ impact/18/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , increase by 0,15operation. iokath. boss. izax. izax. melee_ impact_ damage
- 2
- When effect is applied
Perform the following actions:
- Modify stat Défense en mêlée, increase by -0,15
- Modify stat Défense à distance, increase by -0,15
- [6s]
Vulnérabilité à la mêlée
Les dégâts infligés par les attaques de mêlée d'Izax augmentent de 1 000 % par unité et les chances de défense sont réduites de 100 %.Slot: Debuff Duration: 6s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141053973583828566 Combat log ID: 4159529797288202 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ impact/18/3 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.
abl. , increase by 10operation. iokath. boss. izax. izax. melee_ impact_ damage
- 2
- When effect is applied
Perform the following actions:
- Modify stat Défense à distance, increase by -1
- Modify stat Défense en mêlée, increase by -1
- [hidden] [1s]
Effect #4Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. iokath. boss. izax. izax. melee_ already_ hit abl. operation. iokath. boss. izax. izax. melee_ impact_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is set to Master Mode
Global ID: 16141061670165224051 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ impact/18/4 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.iokath.boss.izax.izax.power_slam_resistance
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0,36
- Standard Health Percent Min = (float) 0,36 - Dispel all effects from tags tag.abl.operation.iokath.boss.izax.izax.power_slam_resistance
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,08
- Standard Health Percent Min = (float) 1,08