Agression
Agression
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141167890636246770 |
Combat log ID: | 4159808970162176 |
FQN: | abl. |
Star Wars name: | Agression |
Autres langues: | Swipe Schlag |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141137199437910866 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ right/11/1 - 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [3.6s]
[HIDDEN]Swipe LeftSlot: Debuff Duration: 3.6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.6s
- Max Duration = (time) 3.6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141133900903016523 Combat log ID: 4159808970162435 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ right/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. swipe_right_story - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =AgressionAgression
FQN: abl.operation.iokath.boss.izax.izax.melee_swipe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 3,1
- Max Lifespan = (float) 3,1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0,8
- First Tick Delay = (float) 2,6
- AngularWidth_Value = (float) 40 - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =AgressionAgression
FQN: abl.operation.iokath.boss.izax.izax.melee_swipe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 3,4
- Max Lifespan = (float) 3,4
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 70
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0,8
- First Tick Delay = (float) 2,9
- AngularWidth_Value = (float) 100
- [hidden] [3.6s]
[HIDDEN]Swipe LeftSlot: Debuff Duration: 3.6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.6s
- Max Duration = (time) 3.6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141135000414646264 Combat log ID: 4159808970162438 FQN: abl. operation. iokath. boss. izax. izax. melee_ swipe_ right/11/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. swipe_right - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =AgressionAgression
FQN: abl.operation.iokath.boss.izax.izax.melee_swipe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 2,1
- Max Lifespan = (float) 2,1
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0,8
- First Tick Delay = (float) 1,6
- AngularWidth_Value = (float) 40 - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPositionOffsetRelative = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeCone
- Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Height_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- AngularWidth_ScalarType = (string) aoeScalarType_LiteralValue
- LocalRotationType = (string) aoeRotation_None
- Ability Spec =AgressionAgression
FQN: abl.operation.iokath.boss.izax.izax.melee_swipe_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 2,5
- Max Lifespan = (float) 2,5
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 70
- InitialOrientation_Roll_Value = (float) 0
- Height_Value = (float) 2
- Min Distance = (float) 0,8
- First Tick Delay = (float) 2
- AngularWidth_Value = (float) 100