1. Pouvoirs
  2. jedi_consular
  3. phase_walk

Déplacement phasique

phasewalkshadow

Déplacement phasique

L'activation de ce pouvoir marque votre position pendant 10 minutes. Lorsque vous réactivez ce pouvoir, si vous vous trouvez à moins de 60 mètres de l'emplacement marqué, vous retournez immédiatement à cet emplacement. Lorsque vous retournez à l'emplacement marqué, le déplacement phasique est soumis à un délai de réutilisation de 60 secondes.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.jedi_consular.sage.telekinetics_mods
  • apc.jedi_consular.sage.balance_mods
  • apc.jedi_consular.sage.seer_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
phasewalkshadow
Déplacement phasique
2
phasewalkshadow
Déplacement phasique
3
phasewalkshadowDéplacement phasique – Déplacement phasique déployé.
4
phasewalkshadow
Déplacement phasique
5
phasewalkshadow
Déplacement phasique
6
phasewalkshadow
Déplacement phasique
7
sage_uti_ethereal_entityEntité éthérée – Immunité contre les sauts, les tractions, les interruptions et le recul d'activation de pouvoirs.
8
phasewalkshadow
Déplacement phasique
9
phasewalkshadow
Déplacement phasique
  • [0s] [not displayed]
    phasewalkshadowEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.jedi_consular.phase_walk.teleport_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    phasewalkshadowEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.phase_walk.marker, dependent on calling effect
  • 2
    • Just before this effect is removed

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 60m to ground target center of TARGET
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​debuff.​hindered
          Failure message: Can't do that while hindered.
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​utility.​phase_walk_blocker
          Failure message: Cannot Phase Walk here.
        AND
        • If CASTER is alive
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_consular.​phase_walk_duration
    • Dispel all effects from tags tag.​abl.​jedi_consular.​shadows_shelter_ground
  • 4
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER is positioned ≥ 60m to ground target center of TARGET

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [600s]
    phasewalkshadowDéplacement phasique
    Déplacement phasique déployé.

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
    • Dispel all effects from tags tag.​abl.​jedi_consular.​phase_walk
  • [hidden] [0.5s]
    phasewalkshadowEffect #4

  • 1
    • On Modal User Deactivated

    Perform the following actions:

    • Play appearance epp.jedi_consular.phase_walk.return, dependent on calling effect
    • Add effect #6 to TARGET from CASTER
    • Add effect #7 to TARGET from CASTER
    • Add effect #8 to TARGET from CASTER
    • Teleport To Target
    • Add effect #9 to TARGET from CASTER
  • [hidden] [1.1s]
    phasewalkshadowEffect #5

  • [hidden] [0.5s]
    phasewalkshadowEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.phase_walk.reappear, dependent on calling effect
  • [0s] [not displayed]
    phasewalkshadowEffect #9

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,34
      - Standard Health Percent Min = (float) 0,31
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 3,2
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.dark_return.shockwave, dependent on calling effect