Poussée de Force
Poussée de Force
Inflige des dégâts cinétiques et repousse la cible de l'utilisateur. La cible n'est ni étourdie, ni projetée. Choisit une cible au hasard parmi les ennemis proches.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141004048524984692 |
Combat log ID: | 1464347624734720 |
FQN: | abl. |
Star Wars name: | Poussée de Force |
Autres langues: | Force Push Machtschub |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141004001822517408 FQN: abl. npc. ability. force. force_ push_ random/1/1 - 1
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If CASTER is positioned ≤ 15m to center of TARGET
Perform the following actions:
- Play appearance epp.
jedi_consular. force_push. cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,18
- Standard Health Percent Min = (float) 0,155
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Conditions: - Can only be called by other effects
Global ID: 16141002902310890229 FQN: abl. npc. ability. force. force_ push_ random/1/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, never knockdown, momentum = 2,5, 22° pitch, 0° yaw